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Steven Ericsson-Zenith : Curriculum Vitae

By Steven Ericsson-Zenith

{ Immediacy }

Curriculum Vitae

323 Beemer Avenue,

Sunnyvale

408-732-8400

AVAILABILITY

I am available to interesting and simulating projects that require unusually deep intellectual engagement and radical creativity that can utilize my expertise.

DEFINING COMMITMENT

Full time scholarship and research.

Steven Ericsson-Zenith

To identify the right academic, research and industry affiliations that will enable the establishment of a world-class research effort capable of demonstrating the origins of complexity and the engineering of sentience, of articulating the mechanisms behind the evolution of senses, and of constructing machines that experience. Further, in that process to develop formalized theories that explain the construction and operation of the familiar mind and the origins of intentional behavior.

ACADEMICS

Institute for Advanced Science & Engineering

March 2006 - present. Chairman, Scholar and Researcher

  • Permanent affiliation.
  • A 501(c)3 science non-profit, a registered charity in California.
  • Basic research in the foundations of logic and apprehension.
  • Related advanced engineering research that deals with structural and machine architecture issues at the intersection of biophysics and silicon technologies.
  • Institutional development and fund raising.
  • Organized seminar series entitled “The Foundations of Logic and Apprehension” held at Stanford University, CSLI.
  • Invited presentation at Stanford University CogLunch(ref.1).

Explaining Experience in Nature

The present inquiry explores a constructive explanation of consciousness in nature developed from first principles. Our goal is to illustrate how consciousness comes into existence, the role that it plays in nature, and the mechanics of the broad range of behaviors that are its products.

Institute for Advanced Science & Engineering

Our goal is to establish a world-class international institute of scholarship, science, and engineering focused on the explanation of experience in nature. Our scientific mission is to integrate a theory of sentience with other theories of nature. Our engineering mission is to develop technologies based upon successful theories.

Independent Scholar

2002 - 2006

  • Development of a program of basic research focused upon the foundations of logic and apprehension.
  • Conference paper presentations:
    • Quantum Mind 2003 (University of Arizona) : Toward a proof that awareness is not reducible and the limits of discovery in quantum consciousness. Essentially this paper observed that the conceptual problems at the quantum level are no different that those at the classical level despite quantum strangeness.
    • Toward a Science of Consciousness 2004 (University of Arizona) : First-order primitive of experience, the evolution of senses, and the construction of the familiar mind. In this paper the essential premise of my subsequent research program was first stated.
We present a substantive argument for the evolution of senses and the familiar mind that requires we introduce only the primitive of experience.

Steven Ericsson-Zenith. First-order primitive of experience, the evolution of senses, and the construction of the familiar mind. (2004)

PARIS University (VI)

1990 - 1992. University of Pierre and Marie Curie. Paris, FR; Traditionally the Science Department of the Sorbonne.

  • Awarded a degree equivalence for achievements in industry and entered into doctoral program to complete work begun at YALE UNIVERSITY.

Process Interaction Models.

THESE de DOCTORAT de l.UNIVERSITE PARIS VI.

Ecole Nationale Supérieure des Mines de Paris

1990 - 1992. Centre de Recherché en Informatique. Fontainebleau, FR.

  • Chef du Projet : Compiler and distributed systems research for high performance computing and parallel programming languages.(ref.3)(ref.4)

YALE UNIVERSITY

1989-1990. Computer Science Department. New Haven, CT.

  • Invited researcher in the LINDA project (David Gelernter). Published multiple papers on languages for concurrency and data distribution.(ref.5)(ref.6)

EXPERIENCE

Institute for Advanced Science & Engineering

2005 to present. Chairman and Scholar. Sunnyvale, CA

  • Basic research and the development of semeiotic theories and their applications.
  • Basic research and development of sentience theory; reverse engineering sentience.
  • Basic research of biological architecture of senses and alternative materials.
  • Basic research of interface design between silicon and bio devices.
  • Early papers and book development.
  • Invited presentation at Stanford University CogLunch (March 13th, 2008)

CARNAP

2007 to present. An Open Source Language and Compiler for Manycore devices.

  • Inititated and directed the development of a parallel processing compiler to implement my Process Oriented Model on Manycore devices.
  • Participated in various related workshops and conferences including: HotChips, Manycore Workshop run by Microsoft.

The Carnap Project

Carnap is a general purpose programming language for the next generation of many-core devices, many many-core systems and their applications. It introduces a process oriented programming model that allows programmers to separate concerns: Carnap programs consist of data structures and the concurrent processes that act upon them.

MANYCORE

2007 to present. Was a start-up, now an IASE project.

  • Intellectual property development for Manycore microprocessors and systems to support Process Oriented Programming models, provide autonomous power distribution and management, and autonomous data and process distribution.

MEMEIO

2003 to present. Was a start-up, now an IASE project.

  • memeio is an experimental technology for concept development, distinction and communication.
  • Scratching my own itch (This document, for example, is generated by memeio). Attempts to apply my work in cognitive science. Addresses issues of immediacy in open publishing.
  • Designed and implemented entirely by me. Currently being rewitten in the latest XML technologies XML, XSL, XQuery.
  • XML schema to capture immediacy, intent, and deliberation to allow third part use of and interaction with memeio metadata.

THE KISS PRINCIPLE, INC.

1998 - 2003. CEO / Founder. Mountain View, CA.

  • Designed and developed scalable client and server technology to categorize and present information from a massive number of unstructured sources to individuals with diverse economic and educational backgrounds.
  • Designed and implemented an affinity categorization technology that provides character mediation of content, information and services based on developed affinity.
  • Partnership with Microsoft. Raised $1.5M+ in strategic development funds.
  • Developed multiple patents related to conversational interfaces, affinity categorization and mediation by affinity characters. Sole author of multiple patents licensed to Microsoft.(ref.7)(ref.8)(ref.9)
  • Provided NEC with an analysis of IP telephony implications to their business and traveled to Japan to present findings and make proposals to executives.
  • Designed and developed a publishing infrastructure for dynamic, scheduled, conversational content presentation (Chattercast).
  • Designed and developed a fully integrated content-centric Internet based home HDTV media center with above service.
  • Worked in partnership with Echostar and others on business development and deployment of our interactive services.
  • Provided artistic direction and developed much of the art work and industrial design -overall creative design.
  • Responsible for all business development, operational aspects of the business, relationships and technology development.

NetChannel Inc.

1997-1998. CTO. South San Francisco, CA.

  • Start up company that applied the Network Computer technology developed by myself and others at Oracle.
  • Led technology negotiations in due diligence with AOL -ensuring sale of company.

ORACLE

1996-1997. Senior Director of Development in the Network Computer Division (NCI). Redwood Shores, CA.

  • Chief Architect for both enterprise and consumer applications of the Oracle Network Computer client and server.
  • Developed virtual access and application platform architecture -included thin client architecture, remoted applications, application decomposition and distribution, mobile technologies, content syndication, smart cards etc ...
  • Authored and presented secure virtual access and application platform papers at Oracle Open World in Austria.(ref.10)(ref.11)

TeleCoupon Network, Inc.

1994-1996. CTO / VP Engineering. Cupertino, CA.

  • Responsible for all aspects of technology architecture and development thin client kiosk manufacture and assembly, application decomposition and distribution, network architecture, hardware specification and software.

Wells Fargo Bank

1994. Consultant.

  • Provided Wells Fargo Bank with a detailed analysis of operational and security issues in their desktop computing architecture.

|| parallel ||

1993-1994. Founder / CEO. Cupertino, CA.

  • Start up venture to build distributed collaboration applications that utilize combined network resources. Built a P2P distributed parallel computing platform based on distributed FORTH virtual machines on PCs implementing my distributed interaction model EASE.
  • Venture Capital fund-raising.

Kuck and Associates (Now Intel)

1992-1993. Director of Strategic Programs. Champaign/Urbana, IL.

  • Worked with the compiler and subsystem architecture teams at Kendal Square Research on optimization techniques for the KSR distributed virtual memory architecture.
  • Specified upgrades to existing optimizing C and HPF FORTRAN compilers esp. for Kendal Square Research parallel compilers.
  • Founding contributor to the High Performance Computing standard MPI (Message Passing Interface) specification.(ref.12)

INMOS, Ltd. (Now STMicroelectronics)

1985-1989. Senior Technologist. Bristol, UK.

  • A principal contributor in the transputer (a microprocessor for large scale parallel computing) architecture group.
  • Contributed to systems specification of two microprocessors.
  • Leading contribution to the design and specification of the programming language Occam (an imperative language expressing concurrency and communication). I wrote the primary reference published by Prentice Hall, 1987.(ref.13)
  • Occam (a collaboration with Oxford University PRG) won various national and international industry awards.
  • Developed international conference on Parallel Processing and Artificial Intelligence held at Imperial College.
  • Editor of book Parallel Processing and Artificial Intelligence published by John Wiley 1989.(ref.14)
  • Chairman of the Occam User Group AI SIG 1986-1989.

Haiku Software Technology

1980-1984. Founder. Cornwall, UK.

  • Developed a database product called PSIFILE (in BCPL and BBC/BASIC) for the BBC Micro, published and distributed by Sigma/John Wiley.
  • Developed FORTH based analysis of SEM images: contour encoding and feature detection on machined surfaces.
  • Ran the first FIDO BBS in the region with support from British Telecom.
  • Wrote extensive machine code. Fell in love with the Zilog Z80.
  • Architected the “Gaseos” distributed operating system and the PLATO and SOCRATES distributed information system (at the time it was simply impossible to build such a thing but I was inspired by the work on the Cambridge Ring to consider it).

RESEARCH INTERESTS

My research interests fall into the broadest conceptualization of cognitive science and cover the spectrum from fundamentals to applications and practice.

In a narrower sense I am interested in the foundations of logic and apprehension, and the application of successful theories in this domain. This means that I am interested in theories of nature that integrate the phenomenon of experience, the fundamental characteristics that arise from such theories that drive intentional behavior, and the ability to reproduce the engineering illustrated by such theories as a means of verification and proof in practice.

Specifically, I am interested in the engineering of sentience; how senses engineer in nature and evolve according to available theories. I am interested in molecular models that illustrate this engineering. I am interested in the potential to build machines that experience from successful theories and the use of such machines to solve elementary recognition problems in a variety of sensory modalities. My own theories in these domains promise a new engineering that explains motile function (alleostery, protein conformance spread and chemotaxis). I am interested in understanding sentience engineering to enable the repair and enhancement of sensory modality. And I am also interested in the implications of these theories for the foundations of mathematics and, more generally, how we see ourselves in the world.

I also have a long term research interest in parallel processing, computation and large scale computer architecture. Again my interests extend from fundamentals to applications and practice. In many respects my other interests are radical evolutions of interests that started here.

My particular research interests include:

THEORETICAL SCIENCE

  • The broad development of a science of sentience, motility and cognition: the development of sentience engineering, theories of organism, and the integration of sentience with other theories of nature.
  • Sentience theory: the evolution of senses, and the affect of sentience on physical and evolutionary processes. Also biological structure and motility - how senses form and work in conjunction with motility.
  • Molecular models that characterize the operation of sentience.
  • The limits of computation when dealing with sensory modalities: especially in visual feature and speech recognition.
  • The elements of personal philosophy: the fundamental components that are the origin of intentional behavior (natural ethics and inevitable behaviors).
  • Human / machine interaction and the affinity categorization of content: theories of presentation and categorization of very large quantities of data that enable affinity based retrieval with high efficiency and relevance.
  • Engineering language design and practice: in particular, the effect and affect of engineering languages, their models and idioms, on the behavior of engineers and the practice of engineering. These are special cases of a more general interest in the effect and affect of language on behavior.
  • Concurrency and communication in large scale distributed parallel systems: engineering models and architecture theory.
  • The foundations of logic.
  • The philosophy of science: especially a re-evaluation of logical positivism.
  • Concept distinction.

EMPIRICAL SCIENCE

  • The design of experiments to demonstrate the presence of my hypothesized primitive aspect of the world that is the basis of experience, the operation of sentience engineering and the proof of my hypothesis.
  • Molecular models of motility, sensory and cognitive function.
  • Computer simulations of evolutionary models that illustrate the evolution of senses according to my models.
  • Proofs of the Pythagorean theorem: esp. used as a tool for the analysis of induction and transistions from inductive to deductive prediction.
  • Rational Point Geometry - an exercize in foundations.

HISTORY OF SCIENCE

  • I have an increasing interest in the historical narrative related to all attempts to explain experience in nature. This translates into an interest in the narrative associated with the development of logic, positivism, and the philosophy of science.
  • George Boole
  • Charles Sanders Peirce's philosophy of mind.
  • David Hilbert's foundations of mathematics.
  • Rudolf Carnap, logical positivism and the development of the philosophy of science.

PRACTICE

  • The potential construction of machines that experience from successful theories of sentience.
  • The development of content selection technology that enables a broad spectrum of individuals to find relevant and interesting content quickly from large and various sources of information and media.
  • The development of open content development technology that deals with content immediacy and entropy and discloses the development of creativity and invention in semeiosis and memeiosis. That is, the development of metaphysics by individuals and organizations.
  • The development of character mediated content systems and conversational interfaces.

Forums

Scholarly forums in which I participate:

  • Peirce-l: Peirce Scholars
  • Psyche-D: Consciousness Theory (now defunct)
  • FOM: Foundations of Mathematics
  • FIS: Foundations of Information Science
  • WCS: Working-Class Studies

Concepts

open publishing: Take the set of documents that are the historical set in the development of any single final document, such as a book, report or design document, and at any point in that time-line attempt to navigate the concepts that are formed or partially formed within them. This is the problem that individuals face every day when they navigate the Web. It is also the problem that all executives face each day in the life of their company, and the problem that crisis managers face during each and every moment of a crisis. It is also the problem that every humble scholar, such as myself, faces when they navigate the combination of historical documents and contemporary contributions.

References

Banâtre, Jean-Pierre. Lecture Notes In Computer Science; Vol. 574, Research Directions in High-Level Parallel Programming Languages. Spinger Verlag (1992). (ref:3)

Ericsson-Zenith, Steven. A New Kind of Positivism. Stanford University CogLunch Presentation (2008). (ref:1)

Ericsson-Zenith, Steven. Process Interaction Models. Universite Pierre et Marie Curie, PARIS (VI) (1992). (ref:2)

Ericsson-Zenith, Steven. Ease; the model and its implementation. ACM SIGPLAN Notices, Volume 28 Issue 1 (1993). (ref:4)

Ericsson-Zenith, Steven. Programming with Ease: A Semiotic definition of the language. Yale University Computer Science Department, Technical Report YALEU/DCS/RR-809 (1990). (ref:5)

Ericsson-Zenith, Steven. Linda Coordination Language; Subsystem kernel architecture (on transputers). Yale University Computer Science Department, Technical Report ALEU/DCS/RR-794 (1990). (ref:6)

Ericsson-Zenith, Steven. Interactive multi media user interface using affinity based categorization. USPTO (2007). (ref:7)

Ericsson-Zenith, Steven. System for interactive chat without a keyboard. USPTO (2003). (ref:8)

Ericsson-Zenith, Steven. Multimode interactive television chat. USPTO (2006). (ref:9)

Ericsson-Zenith, Steven. Network Computer Application Architecture. Oracle (1996). (ref:10)

Ericsson-Zenith, Steven. Network Computer Roaming and Virtual Access Architecture. Oracle (1996). (ref:11)

Ericsson-Zenith, Steven (Editor). Parallel Processing and Artificial Intelligence. John Wiley & Sons (1989). ISBN:0-471-92497-0. (ref:14)

Ericsson-Zenith, Steven (as INMOS Ltd). Occam 2 Reference Manual. Prentice Hall (1988). (ref:13)

The MPI Committee. Standard Message-Passing Interface (MPI). (1993). (ref:12)

Copyright © 2008, Steven Ericsson-Zenith (All Rights Reserved)

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